AI Insights · Timothy · April 2024
Top 5 Miner Games on iOS in South America Q1 2024
An overview of the performance of the top 5 miner games on the iOS platform in South America during the first quarter of 2024, covering key metrics such as weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 miner games on the iOS platform in South America showcased varied performance metrics in terms of weekly downloads, revenue, and active users.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH saw a steady flow in weekly revenue, starting at approximately $1.3K in the first week of January and fluctuating around this mark, peaking at $1.5K in the second week. Weekly downloads began at 10K and gradually declined to around 2.2K by the last week of March. Active users also saw a decline from 80K at the beginning of January to about 40.6K by early March, before recovering to 58.7K by the end of the quarter.
Idle Zombie Miner: Gold Tycoon by Royal Ark experienced moderate revenue fluctuations, peaking at $717 in the last week of March from a low of $303 in early January. Downloads showed significant growth mid-quarter, reaching up to 2.3K in mid-March from a low of 282 in late January. Active users increased steadily from 701 in early January to 3.9K by the end of March.
Miners Settlement: Idle RPG from Funventure P S A had modest revenue, with a peak of $116 in mid-February. Weekly downloads remained fairly stable, fluctuating between 1.1K and 614 throughout the quarter. Active users slightly decreased from 2.2K at the start of January to around 1.6K by the end of March.
Merge and Dig by SUPERSONIC STUDIOS LTD saw its revenue rise to $139 in the last week of March from minimal earnings at the beginning of the quarter. Weekly downloads were stable, starting at 582 and peaking at 1.2K in the final week of March. Active users showed consistency, maintaining around 8.3K in January and ending the quarter at 9.2K.
Lastly, Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw fluctuations in weekly revenue, peaking at $1.2K in mid-March. Downloads were inconsistent, reaching a high of 1.7K in late January but dropping to just 39 in the last week of March. Active users also fluctuated, starting at 3K in early January and declining to 1.8K by the end of March.
For more detailed insights and analytics on app performance, visit Sensor Tower.